

I mean the antecedent civilization to "modern" FR had the magical capacity to decapitate mountain tops, flip over said mountain top, fly said mountain top and construct an magically advance metropolis upon said mountain top. Acting like a flame cloak but with better range, Blizzard deals 20. Security Council for Faerun anyway if you think about it, they're just not transparent, so more like the UN Security Council run by the Illuminati. Blizzard is the most powerful frost magic spell in the game as a rare master class spell.

Non-Magical Bow Weapons have no magic properties, but can be found in Normal. I mean Harpers, Lords Alliance, Emerald Enclave, Zhentarim and a few other factions are the de facto U.N. This is a massive ideology departure from Diablo II Lord of Destruction. a magic arrow I suppose this weapon could exist, or maybe at least in the Forgotten Realms the Harpers and Lords Alliance have a task force specifically charged with counter-proliferation of this technology. If world's can be sundered or burned with blue flame because magic is on the fritz, or an inspirational text can proclaim a particular ring can dominate a whole world. And atom bombs are a bit later than that. I think that's pretty much out of the general tech level of D&D, because in the current game, it usually tops out in the late Renaissance. I definitely would like to see crossbows (alternate weapon for bow skill) and polearms (for a new skill line) added to that one as well.I read the title of the thread, and I was curious enough to look, so I did, and the first thing I saw reminded me of pictures I have seen of the atomic bomb, and sure enough, that's pretty much what the poster had in mind. (would make nice additions to finally make jeweller a viable crafting line as well.) Something liike the "Spell Focus" I sometimes fantasize about, things like (depending on racial style) ornate spellbooks, holy symbols, gemmed skulls, gilded scepters, meditation crystals, shamans rattles, etc. Of course, what I'd want even more would be an alternate weapon for destruction and restoration skill lines, so we don't -have- to go with staves. Illusion Destruction staves? Why not? (red-black foggy effect less initial damage but ignores some resistance, perhaps?)ĭark Magic Destruction staves? Would make a nice touch to complement Sorcerors abilities (purple mystic energy effect, pure magic damage.)īlood magic Restoration staves? Possibly! (less initial damage, but some lifesteal, perhaps?)ĭisease Restoration staves? Also an option (similar to poison staves for healing magic.

Poison Destruction staves? Sure! (green smoke-like effect I'd go with less initial damage, but added DoT though, and "elemental effects" to increase the DoT effects)

It would make sense to have more staff choices.
